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shlzero.com: Pocket PC

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 Rainy Colors announced!

Pocket PCOur first game for the Pocket PC platform are here! Download and try one of the most original head-to-head puzzle game of these days!


Features:
* Great Graphics and Sound!
* Original gameplay, not another clone! Use your stylus to put together the colored drops and launch more and more lightning bolts to your opponent!
* 7 different selectable characters and 7 different game endings!
* A total of 56 levels (8 levels for every selectable character)!
* 3 difficulty level: easy, normal and hard!
* Auto-saving game on exit!
* Challenge a friend and play with two stylus on the same Pocket PC!


Download Pocket PC 2000/2002/2003 Trial Version or buy it throught Handango!

Read more about Rainy Colors!

Posted by gersen on Monday, September 15 @ W. Europe Daylight Time (3777 reads)
(Read More... | Score: 3)

 PocketFrogPlus 0_2_4 released! (and Hekkus Sound System info)

Pocket PCLast version of my PocketFrog extensions, PocketFrogPlus was officially discontinued.
I have took the sound code from ProcketFrogPlus and I have created a new library. I have called it
Hekkus Sound System and it can be used on every Win32/WinCE projects (so Gapidraw or PocketFrog games too). On the next weeks I hope to add the do*****entation for every class and function and release this library on this website... so stay tuned !.

Changes:
* added function for loading sfx and mod from file
* added function for changing master volume
* fixed a bug when loading strange waves (thanks Presto for report)
* fixed a bug on font class (thanks Mark Ramsey for the patch)
* clean up a bit sound thread exit code
* fixed a bug when changing master volume introduced on v. 0.2.4b2

Download PocketFrogPlus 0_2_4!

Posted by gersen on Monday, March 31 @ W. Europe Daylight Time (3853 reads)
(Read More... | Score: 1)

 PocketFrogPlus 0_2_1 & 0_2_2 & 0_2_3 released!

Pocket PC 19/02/2003: PFP 0_2_2 -> replaced #include 'types.h' with #include 'defs.h'... !
20/02/2003: PFP 0_2_3 -> replaced Sound::channel() with Sound::getChannel()... Sorry !



Another version of my PocketFrog extensions.
Some bugfixs and a new feature... enjoy it !

Changes:
* fixed mixing pause on some ppc (thanks fzammetti for report)
* fixed shutdown delay problem
* added support for mono or stereo output

Download PocketFrogPlus 0_2_3!

Posted by gersen on Saturday, February 15 @ W. Europe Standard Time (3681 reads)
(Read More... | Score: 1)

 PocketFrogPlus 0_2_0 released!

Pocket PCNew version of my PocketFrog extensions.
A lot of sound improvement, the sound engine now works also on nokia 7650 so it should be
a lot faster... !

Changes:
* restructured sound lib, more object oriented
* incresed sound mixing speed (all division removed!)
* fixed a stupid finetune bug (now all mods sounds perfectly)
* you can now play more than one mod at the same time (userful for jingle)
* decreased latency and mixer memory
* other that I don't remember...

Download PocketFrogPlus 0_2_0!

Posted by gersen on Friday, February 07 @ W. Europe Standard Time (3648 reads)
(Read More... | Score: 1)

 PocketFrogPlus 0_1_3 released!

Pocket PCI have updated my sound engine and I have added it to my PocketFrog extensions.
Donwload it and... be happy !

Changes:
* added ability to select output frequency
* added wave effects and mod music loop option
* some little sound bugfixes

Download PocketFrogPlus 0_1_3!

Posted by gersen on Friday, December 06 @ W. Europe Standard Time (3716 reads)
(Read More... | Score: 1)

 Pocket PC Platform Demo!

Pocket PC12/12/2002: demo updated, sound fixes (I'm lazy... same links different files...)!


I have finished a little platform demo with sound for pocket pc. It works very well on my ipaq 3950. It's a very simple demo but if you have five minutes please test it on your ppc and send a mail at gersen@shlzero.com. Write your ppc model, fps and... boh, write what you want .
'' ''

Pocket PC downloads:
*ARM version *MIPS version *SH3 version
Other downloads:
*Windows version

Posted by gersen on Sunday, December 01 @ W. Europe Standard Time (4182 reads)
(Read More... | Score: 1)

 PocketFrogPlus 0_1_1 released!

Pocket PCI've uploaded my extensions for PocketFrog, one of the best PocketPC graphics library today avaible. It includes all the source code from both my extensions and PocketFrog 0_6_0 library.

In this initial version I have added:
* little sound engine that can mix 4 channel mod music and 8 sfx channel
* bitmapped font support (similar to GapiDraw font)
* a simple way to double the game window in pc mode

The installation process is identical to the PocketFrog one, so if you have a problem check first the PocketFrog homepage.

Download PocketFrogPlus 0_1_1!

Posted by gersen on Friday, October 25 @ W. Europe Daylight Time (3732 reads)
(Read More... | Score: 1)

 Bubble Bobble Demo su Pocket PC!

Pocket PCPrima di iniziare il mio nuovo gioco, questa volta per Pocket PC, ho realizzato un rapido port del mio demo di Bubble Bobble per questi incredibili aggeggi! Non ci ho messo più di un paio d'ore e, come vedete, ho solo aumentato l'area di gioco rendondolo più simile all'originale. E' solo una demo quindi non aspettatevi nulla, l'ho programmato solo per testare la nuova piattaforma. Il prossimo passo è convertire ed ampliare l'engine sonoro che avevo iniziato per GBA. Per ora includo l'eseguibile per le varie piattaforme Pocket PC sperando che qualcuno lo provi e mi dica se funziona (non ho ancora un PPC, solo l'emulatore...).
Alla prossima !
'' ''

Download Pocket-PC 2000/2002 ARM version here!
Download Pocket-PC 2000 MIPS version here!
Download Pocket-PC 2000 SH3 version here!

Posted by gersen on Wednesday, August 28 @ W. Europe Daylight Time (6885 reads)
(Read More... | Score: 2.5)


     Survey
Where did you first hear about Hekkus?

PocketMatrix.com
PocketPCmag.com
GameDev.net
Google or other search engine
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I was serching for Jack Vance books!



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 Hekkus VS2005 UNICODE and link error
 Default buffer len on XP
 Link error...
 MOD file -> sound sample length
 some wavs dont work with hekkus.
 nintendo DS version?
 Nokia 6680 Problems?
 !PyroManiA! - The Apocalypse Action RPG
 speed - frequency vs MODS
 get/set the current position and loop, and muting channels

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